LAN CHALLENGE
HOME/OPERATION BRIEFING & OFFICIAL RULES
OFFICIAL TOURNAMENT COMPENDIUM // 2026

CST LAN CHALLENGE 2026

CALL OF DUTY 4 MODERN WARFARE TACTICAL CHAMPIONSHIP (PROMODLIVE 2.20 EU)

ORGANIZED BY COMPUTER SCIENCE & TECHNOLOGY DEGREE PROGRAMMEUVA WELLASSA UNIVERSITY OF SRI LANKA
MANDATE & MISSION STATEMENT
“CST LAN Challenge 2026 is an elite military tactical Call of Duty 4 tournament bringing together university squads to test strategy, precision marksmanship, unit discipline, and technical execution under high-intensity LAN battlefield conditions.”

OPERATIONAL HERITAGE & ACADEMIC EXCELLENCE

The Computer Science and Technology (CST) Degree Programme at Uva Wellassa University of Sri Lanka stands at the forefront of computer engineering, distributed networks, cyber defense, and tactical simulation technology.

Competitive esports serves as a testbed for strategic cognitive processing, tactical communication, high-velocity decision trees, and squad cohesion. CST faculty and students established the LAN Challenge to create the ultimate collegiate competitive arena.

Operating under strict standardized Promodlive2.20 EU rules, the tournament guarantees pure mechanical skill, fair competition, and peerless esports integrity.

100% LANZero-latency Auditorium Command
5v5 S&DMR12 Promod Search & Destroy
VERIFIEDStrict Undergraduate Roster Check

HEADQUARTERS DOSSIERUWU.LK

OFFICIAL INSTITUTION NAMEUva Wellassa University of Sri Lanka
COMMANDING DEGREE PROGRAMMEComputer Science and Technology (CST)
DEPARTMENT & FACULTYDepartment of Computer Science and Informatics, Faculty of Applied Sciences
FORWARD OPERATING BASEPassara Road, Badulla, Uva Province, Sri Lanka
MOTTO OF CST ESPORTS:“POWERED BY COMPETITION. UNITED BY TECHNOLOGY.”
OFFICIAL RULEBOOK // CST-LAN-2026

GENERAL GAME & MATCH REGULATIONS

All matches are sanctioned under Promodlive2.20 EU (promod_mode lan_knockout_mr12). Every competitor must adhere to the official rules below.

GAME MODE SETTINGS // PROMODLIVE 2.20 EU

promod_mode lan_knockout_mr12

SEARCH & DESTROY
SCORE LIMITFIRST TO 13Map Winner Defined
ROUND LIMIT24 ROUNDSHalf-time swap at 12
ROUND TIME1.45 MINS1 Minute 45 Seconds
BOMB TIMER45 SECONDSDetonation Window
PLANT TIME5 SECONDSArming Sequence
DEFUSE TIME7 SECONDSDefusal Kit Time

Match Winner Determination: The team to reach 13 rounds first wins the match.

Side Switching: Teams play 12 rounds on their starting side (Attack or Defense), then switch sides at the half-time mark.

READY TO LEAD YOUR SQUAD TO VICTORY?

Assemble your 5-man fireteam representing your university department. Registration is open exclusively for verified collegiate operatives.